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Location Level Mission Energy Clan Cash Low Cash High Cash Avg Cash/Energy Exp Exp/Energy Mins to Charge Loot Requirements Slums 1 Fend Off Rival Clan Assassins 10 1 50 150 100 10 1 0.100 5 Wooden Sword None Slums 1 Collect Clues to Rival Clan Identity 29 1 200 350 275 9 3 0.103 15 Battle Staff (1) Ninja Dagger Slums 1 Find New Sensei 50 1 350 650 500 10 5 0.100 25 Ninja Caltrops (1) Ninja Dagger (1) Sprint Slums 2 Punish Greedy Street Merchant 72 1 800 1,350 1,075 15 7 0.097 40 Darts (2) Sprint (1) Water Burst Slums 3 Perform Combat Exercises 41 2 600 1,000 800 20 4 0.098 25 Tonfa (1) Ninja Star (1) Flashkick Slums 4 Train Sword with Sensei 60 1 1,400 2,300 1,850 31 6 0.100 30 None (1) Katana (1) Air Blade Tokyo Bay 5 Follow Clues to Rival Clan Hideout 88 2 3,000 5,000 4,000 45 9 0.102 45 Severing Stab (1) Bow and Arrows (1) Wall Climbing Tokyo Bay 6 Recover Secret Teachings 100 1 3,500 5,800 4,650 47 10 0.100 50 None (1) Nun-chucks (1) Wall Climbing Tokyo Bay 7 Assassinate Rival Clan Thug 52 3 2,300 3,500 2,900 56 5 0.096 30 Naginata (1) Sais (1) Counterattack Tokyo Bay 8 Discover Elemental Techniques with Sensei 84 1 3,200 5,300 4,250 51 8 0.095 45 1000 Cuts (1) Enhanced Vision (1) Fire Blast Tokyo Bay 9 Interrogate Rival Clan Member 90 2 3,500 5,900 4,700 52 9 0.100 45 Thunder Tremor (1) Poison Darts (1) Fire Blast Tokyo Bay 10 Learn from Air Elemental 110 3 4,500 7,400 5,950 54 11 0.100 55 Howling Sword of Wind (1) Raining Needles (1) Earth Spike Tokyo Bay 11 Observe Rival Clan Meeting with Politician 118 5 5,000 8,300 6,650 56 12 0.102 60 None (1) Piercing Bow of Darkness (1) Air Wall Downtown 12 Defeat Rival Clan Ninjas Tailing You 132 6 5,100 8,600 6,850 52 13 0.098 70 None (1) Master Sais (1) Slashing Wind Downtown 13 Sabotage Rival Clan Hideout 156 7 6,200 10,300 8,250 53 16 0.103 80 None (1) Master Nun-Chuks (1) Healing Downtown 14 Assassinate Corrupt Politician 170 8 6,900 11,500 9,200 54 18 0.106 85 None (1) Poison-Tipped Star (1) Shadow Dance Downtown 15 Learn from Water Elemental 182 10 5,100 8,600 6,850 38 19 0.104 95 Water Sword of Tranquility (2) Howling Sword of Wind Downtown 16 Evade Interpol Agent 200 12 4,800 14,250 9,525 48 20 0.100 100 None (1) Vicious Tiger Claws (1) Iron Palm Downtown 17 Defeat Rival Clan Assassin Squad 212 14 3,600 17,250 10,425 49 21 0.099 110 None (1) Iron Palm (1) Healing Downtown 18 Destroy Interpol Listening Post 225 16 5,000 20,000 12,500 56 23 0.102 115 None (1) Shadow Dagger (1) Human Mimic Downtown 19 Intercept Corporate Secrets 238 18 7,000 21,000 14,000 59 24 0.101 120 None (1) Shadow Dagger (1) Shadow Dance Downtown 20 Eliminate Elite Bodyguards 256 20 5,000 25,000 15,000 59 26 0.102 130 None (1) Raging Kusari Gama (1) Hypnosis Mountains 22 Visit Mountain Elder 272 22 9,000 28,000 18,500 68 28 0.103 140 None (1) Master Sais (1) Body Freeze Mountains 23 Defeat Mountain Spirits 284 24 9,000 35,000 22,000 77 29 0.102 145 None (1) Guardian Katana (1) Dragon Punch Mountains 25 Learn from Earth Elemental 300 27 6,000 20,000 13,000 43 29 0.097 150 Trembling Sword of Earth (2) Water Sword of Tranquility Mountains 28 Infiltrate Rival Clan Mountain Cave 316 30 11,000 45,000 28,000 89 31 0.098 160 None (1) Hardened Tonfas of Earth Mountains 29 Assassinate Fire Temple Guards 332 32 19,000 40,000 29,500 89 32 0.096 170 None (1) Dragon Punch (1) Bird Transformation Mountains 30 Learn from Fire Elemental 345 35 4,000 24,000 14,000 41 33 0.096 175 Fire Sword of Rage (2) Trembling Sword of Earth Kyoto 35 Punish the Corrupt Adminitration 362 38 23,000 50,000 36,500 101 35 0.097 185 None (1) Shadow Dart (1) Curse Seal Kyoto 40 Sabotage Interpol Investigation 376 40 18,000 64,000 41,000 109 36 0.096 190 None (1) Viper Venom Kyoto 43 Infiltrate Shadow Government Kyoto HQ 394 42 30,000 90,000 60,000 152 38 0.096 200 None (1) Sharp Claws of Agony (1) Dark Curse Kyoto 45 Eliminate Evidence of Secret Society 410 44 40,000 90,000 65,000 159 40 0.098 205 None (1) Elder Katana of Power (1) Imitate Kyoto Assassinate Shadow Leader s Bodyguards 425 45 29,000 107,000 68,000 160 42 0.099 215 None (1) Elder Katana of Power (1) Stoneform Kyoto Attempt to Kill Shadow Leader 438 50 27,000 118,000 72,500 166 43 0.098 220 None (1) Shatter Star of Doom New York 52 Trail Shadow Leader to New York 452 54 35,000 124,000 79,500 176 45 0.100 230 None (1) Elder Spear of Protection (1) Repel New York Find Shadow Leader Whereabout 464 60 47,000 125,000 86,000 185 46 0.099 235 None (1) Piercing Fang (1) Earthquake New York Survive Surprise Attack by Interpol 481 66 50,000 130,000 90,000 187 48 0.100 245 None (1) Gemini Sais (1) Cloak of Darkness New York 60 Escape Interpol Holding Cell 500 70 38,000 155,000 96,500 193 52 0.104 250 None (1) Thousand-Needles New York 62 Complete Elemental Training 525 74 52,000 160,000 106,000 202 55 0.105 265 None (1) Dark Flail of Pain (1) Mind Read New York 65 Infiltrate Shadow Government Skyscraper 550 80 68,000 165,000 116,500 212 57 0.104 275 None (1) Windmill Block (1) Tornado New York 67 Kill Elite Shadow Warriors 575 84 90,000 130,000 110,000 191 60 0.104 290 None (1) Windmill Block (1) Rebirth New York 70 Assassinate Shadow Leader 編集する
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PageLastUpdate 2007-07-16/today - /yesterday - WorkStationLockController 2007/07/16 WorkStationにロックをかける&何度もロックをかけないように状態を管理するクラスです。 あたりまえですが、ロックを解除することはできません。それができないのがセキュリティの大原則なので。 とりあえず動いたので乗せてみる。シングルトンで作ってあって、一行で呼び出せます。 WorkStationLockController.GetInstance.Lock() という感じ。とはいっても複数のアプリから呼ばれると、あまりシングルトンである意味はないです。 まあ自分のアプリケーションからは、間違って何度もロックしてしまうのを避けるために。 なんかアドバイスとかある方はお願いします。 Option Strict On Option Explicit On Imports Microsoft.Win32 Public Class WorkStationLockController Private Shared _singleton As WorkStationLockController = New WorkStationLockController() Private _Locked As Boolean = False コンストラクタです。(外部からのアクセス不可) Private Sub New() 監視開始 AddHandler SystemEvents.SessionSwitch, AddressOf SessionSwitch End Sub Private Sub SessionSwitch(ByVal sender As Object, ByVal e As SessionSwitchEventArgs) Try Select Case e.Reason Case SessionSwitchReason.SessionLock _Locked = True Case SessionSwitchReason.SessionUnlock _Locked = False End Select Catch ex As Exception MessageBox.Show(ex.ToString) End Try End Sub 唯一のインスタンスを取得します。 Public Shared Function GetInstance() As WorkStationLockController Return _singleton End Function Public Function Lock() As Boolean Try 特殊機能 Ctrl+Altを押しているとLockされない。 これがないと、どうにもならなくなることがあるため。 If (My.Computer.Keyboard.CtrlKeyDown = False) And (My.Computer.Keyboard.AltKeyDown = False) Then If _Locked = False Then System.Diagnostics.Process.Start("rundll32.exe", "user32.dll,LockWorkStation") _Locked = True End If Return True Else Return False End If Catch ex As Exception MessageBox.Show(ex.ToString) End Try End Function Public ReadOnly Property IsLocked() As Boolean Get Return _Locked End Get End Property Protected Overrides Sub Finalize() MyBase.Finalize() Try RemoveHandler SystemEvents.SessionSwitch, AddressOf SessionSwitch Catch ex As Exception MessageBox.Show(ex.ToString) End Try End Sub End Class comment このページの記述で聞きたいこととか間違ってることとかありましたらコメントを。 名前 コメント すべてのコメントを見る
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O.C.U.編 Tutorial Mission01|Mission02|Mission03|Mission04|Mission05|Mission06|Mission07|Mission08|Mission09|Mission10|Mission11|Mission12|Mission13|Mission14|Mission15|Mission16|Mission17|Mission18|Mission19|Mission20|Mission21|Mission22|Mission23|Mission24|Mission25|Mission26|Mission27|Mission28|Mission29|Mission30 Ex.Mission01|Ex.Mission02|Ex.Mission03|Ex.Mission04 インターミッション Mission07|マップ|入手アイテム|味方|敵 インターミッション 移動可能地域 バリンデン|ニューミルガン|メナサ|グレイロック Mission07 クリア条件 全敵の撃破 ゲームオーバー ロイドの撃破 作戦の報酬 H$5000|H$2000 最大出撃数 9 出撃可能パイロット 必ず出撃 Roid 選択出撃 Sakata / Natalie / Keith / J.J. / Frederick / Yang / Paul / Alder ミッションクリア後、次のMission08に直行できるが、一度町へ戻って機体整備をした方がいい マップ 地形 名称 地形効果 ノーマル ホバー タンク タイヤ 進入不可 0% - - - - 草地(雨) 8% 3 2 3 2 森林(雨) 20% 4 2 3 3 地形 名称 地形効果 ノーマル ホバー タンク タイヤ 土(雨) 8% 3 2 3 2 コンクリート(雨) 10% 3 2 3 2 地獄の壁の機体はフロストシリーズのため、非常に硬いユニットとなる 左上に「地獄の壁の格闘型ユニット2体とミサイラー2体」、右上に「地獄の壁の近距離型ユニット2体とミサイラー2体」、右下に「地獄の壁の遠距離型ユニット2体と ミサイラー2体」が配置されている 右上の近距離型ユニットはこちらから接近しない限り動かないので、序盤は接近しないようにする 左上と右下に戦力を配分して戦う左上の部隊への対策左側にある鉄塔の左上にユニット1体分の隙間しかない地形(森林(雨))があるので、そこに防御力の高い味方ユニットを配置して壁役にする(壁役はリペアで回復、パーツを破壊されたら他の壁役と交代し補給車でパーツを回復) 後ろから遠距離で攻撃する 右下の部隊への対策接近してくる敵ユニットに対して遠距離で攻撃する 上へ 入手アイテム WEAPON Shoulder EGRET 1 敵5撃破 PARTS Arm L FROST 1 敵3撃破 Legs GALVO SV 1 敵10撃破 ITEM Item Repair S 1 敵1撃破 上へ 味方 No. PILOT MACHINE WEAPON ITEM 修理費用 Name Level Skill Name HP Body Body Bullet Range State Fight Exp. Fight L. Arm L. Grip Short Short R. Arm R. Grip Long Long Leg L. Shoulder Agility Agility Move R. Shoulder 1 Roid Shrike - 2 3 4 5 6 7 8 9 10 Peewie Supply Car 210 --- 416 -Large Unit-(No Parts) PAP-55 - 1-1 --- --- 14 --- 上へ 敵 No. PILOT MACHINE WEAPON 敵撃破ボ|ナス Name Level Skill Name HP Body Body Bullet Range State Fight Exp. Fight L. Arm L. Grip Short Short R. Arm R. Grip Long Long Leg L. Shoulder Agility Agility Move R. Shoulder 1 Grieg 12 Switch Lv1------------ FROST 108 --- 515 12 800 60 EMPIRE - 1-1 12 1000 60 IBIS - 1-1 10 500 72 --- 12 800 14 --- 2 Josh 6 --------------- FROST 108 --- 515 11 622 60 F-2 TONFA - 1-1 9 250 60 F-3 HAND ROD - 1-1 9 50 72 --- 11 600 14 --- 3 Ghetta 5 --------------- FROST 108 --- 515 11 600 60 F-3 HAND ROD - 1-1 10 300 60 F-2 TONFA - 1-1 9 120 72 --- 9 200 14 --- 4 Rebus 7 --------------- FROST 108 --- 515 11 650 60 FROST PUNCH - 1-1 11 600 60 FROST PUNCH - 1-1 10 300 72 EGRET 3 3-6 9 120 14 GOLDIAS 2 3-6 5 Milligan 5 --------------- FROST 108 --- 515 9 250 60 FROST PUNCH - 1-1 10 300 60 FROST PUNCH - 1-1 10 400 72 EGRET 3 3-6 10 300 14 EGRET 3 3-6 6 Dave 7 --------------- FROST 108 --- 515 11 700 60 IBIS - 1-1 12 900 60 EMPIRE - 1-1 9 100 72 --- 9 150 14 --- 7 Missileer 6 --------------- GALVO SV 48 --- 320 9 180 36 GALVO SV PUNCH - 1-1 10 380 36 GALVO SV PUNCH - 1-1 11 590 36 GALVADOS 3 3-5 10 350 15 --- 8 Missileer 6 --------------- GALVO SV 48 --- 320 9 180 36 GALVO SV PUNCH - 1-1 10 380 36 GALVO SV PUNCH - 1-1 11 590 36 GALVADOS 3 3-5 10 350 15 --- 9 Missileer 6 --------------- GALVO SV 48 --- 320 9 180 36 GALVO SV PUNCH - 1-1 10 380 36 GALVO SV PUNCH - 1-1 11 590 36 GALVADOS 3 3-5 10 350 15 --- 10 Missileer 6 --------------- GALVO SV 48 --- 320 9 180 36 GALVO SV PUNCH - 1-1 10 380 36 GALVO SV PUNCH - 1-1 11 590 36 GALVADOS 3 3-5 10 350 15 --- 11 Missileer 6 --------------- GALVO SV 48 --- 320 9 180 36 GALVO SV PUNCH - 1-1 10 380 36 GALVO SV PUNCH - 1-1 11 590 36 GALVADOS 3 3-5 10 350 15 --- 12 Missileer 6 --------------- GALVO SV 48 --- 320 9 180 36 GALVO SV PUNCH - 1-1 10 380 36 GALVO SV PUNCH - 1-1 11 590 36 GALVADOS 3 3-5 10 350 15 --- 上へ
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Metropolitan Community Sage Pubns? Amos H. Hawley? Basil G. Zimmer? SagePubns? AmosH.Hawley? BasilG.Zimmer? ジャンル別? Subjects-Law-AdministrativeLaw-Urban,State&LocalGovernment? Subjects-Nonfiction-SocialSciences-PoliticalScience-LevelsofGovernment-LocalGovernment? Subjects-Nonfiction-Law-AdministrativeLaw-Urban,State&LocalGovernment? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Urban Rural Conflict Sage Pubns? Harlan Hahn? SagePubns? HarlanHahn? ジャンル別? Subjects-Nonfiction-SocialSciences-PoliticalScience-General? Subjects-Nonfiction-Government-State&LocalGovernment? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? 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Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Urb Planning Nat Development Sage Pubns? SagePubns? ジャンル別? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Managing Human Resources A Challenge to Urban Governments (Urban Affairs Annual Reviews) SAGE Publications (USA)? Charles H. Levine? SAGEPublications(USA)? CharlesH.Levine? ジャンル別? Subjects-Nonfiction-SocialSciences-PoliticalScience-LevelsofGovernment-LocalGovernment? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Personality, Politics and Planning SAGE Publications Ltd? Anthony James Catanese? W.P. Farmer? SAGEPublicationsLtd? AnthonyJamesCatanese? W.P.Farmer? ジャンル別? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Riots And Rebellion Civil Violence Urban Community Sage Pubns? Louis H. Masotti? Don R. Bowen? SagePubns? LouisH.Masotti? DonR.Bowen? ジャンル別? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Riots and Rebellion SAGE Publications Ltd? Louis H. Masotti? Don R. Bowen? SAGEPublicationsLtd? LouisH.Masotti? DonR.Bowen? ジャンル別? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Small Towns And Towners Framework For Survival Growth (Sage Library of Social Research) Sage Pubns? Bert E. Swanson? Richard a Cohen? Edith Swanson? SagePubns? BertE.Swanson? RichardaCohen? EdithSwanson? ジャンル別? Subjects-Nonfiction-SocialSciences-Anthropology-Sociobiology? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Small Towns and Small Towners SAGE Publications Ltd? Bert E. Swanson? SAGEPublicationsLtd? BertE.Swanson? ジャンル別? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Politics and Economics of Urban Services SAGE Publications Ltd? Robert L. Lineberry? SAGEPublicationsLtd? RobertL.Lineberry? ジャンル別? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience The Rise of the Sunbelt Cities (Urban Affairs Annual Reviews) SAGE Publications (USA)? David C. Perry? Alfred J. Watkins? SAGEPublications(USA)? DavidC.Perry? AlfredJ.Watkins? ジャンル別? Subjects-Business&Investing-Economics-NaturalResources Subjects-Nonfiction-SocialSciences-Anthropology-Sociobiology? Subjects-Nonfiction-SocialSciences-HumanGeography? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-Economics-NaturalResources Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Accounting&Finance-Economics-NaturalResources Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience The Rise Of The Sunbelt Cities (Urban Affairs Annual Reviews) Sage Pubns? David C. Perry? Alfred J. Watkins? SagePubns? DavidC.Perry? AlfredJ.Watkins? ジャンル別? Subjects-Business&Investing-Economics-NaturalResources Subjects-Nonfiction-SocialSciences-Anthropology-Sociobiology? Subjects-Nonfiction-SocialSciences-HumanGeography? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-Economics-NaturalResources Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Accounting&Finance-Economics-NaturalResources Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Accountability In Urban Society Public Agencies Under Fire (Urban Affairs Annual Reviews) Sage Pubns? Scott A. Greer? James L. Gibson? Ronald D. Hedlund? SagePubns? ScottA.Greer? JamesL.Gibson? RonaldD.Hedlund? ジャンル別? Subjects-Nonfiction-SocialSciences-Anthropology-Sociobiology? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-SocialSciences-PoliticalScience-LevelsofGovernment-LocalGovernment? Subjects-Nonfiction-Government-FederalGovernment? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Accountability in Urban Society Public Agencies Under Fire (Urban Affairs Annual Reviews) Sage Pubns? Scott A. Greer? Ronald D. Hedlund? James L. Gibson? SagePubns? ScottA.Greer? RonaldD.Hedlund? JamesL.Gibson? ジャンル別? Substores-UnknownASINs-21? Subjects-Nonfiction-SocialSciences-PoliticalScience-LevelsofGovernment-LocalGovernment? Subjects-Nonfiction-Government-FederalGovernment? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Public Mental Health (Sage Studies in Community Mental Health) SAGE Publications (USA)? Morton O. Wagenfeld? Paul V. Lemkau? Blair Justice? SAGEPublications(USA)? MortonO.Wagenfeld? PaulV.Lemkau? BlairJustice? ジャンル別? Subjects-Health,Mind&Body-Recovery-Alcoholism? Subjects-Health,Mind&Body-Recovery-DrugDependency? Subjects-Health,Mind&Body-General? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Urban Revitalisation (Urban Affairs Annual Reviews) SAGE Publications (USA)? D.B. Rosenthal? SAGEPublications(USA)? D.B.Rosenthal? ジャンル別? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-SocialSciences-Sociology-Communities? Subjects-Nonfiction-UrbanPlanning&Development-General? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Urban Revitalization (Urban Affairs Annual Reviews) Sage Pubns? D.B. Rosenthal? SagePubns? D.B.Rosenthal? ジャンル別? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-SocialSciences-Sociology-Communities? Subjects-Nonfiction-UrbanPlanning&Development-General? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General The Changing Structure Of The City What Happened To The Urban Crisis (Urban Affairs Annual Reviews) Sage Pubns? Gary A. Tobin? SagePubns? GaryA.Tobin? ジャンル別? Subjects-Nonfiction-SocialSciences-Anthropology-Cultural? Subjects-Nonfiction-SocialSciences-Anthropology-Sociobiology? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Fiscal Retrenchment and Urban Policy (Urban Affairs Annual Reviews) Sage Pubns? Bns? John P. Blair? David Nachmias? SagePubns? Bns? JohnP.Blair? DavidNachmias? ジャンル別? Subjects-Nonfiction-SocialSciences-Anthropology-Sociobiology? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Fiscal Retrenchment and Urban Policy (Urban Affairs Annual Reviews) Sage Pubns? John P. Blair? David Nachmias? SagePubns? JohnP.Blair? DavidNachmias? ジャンル別? Subjects-Nonfiction-SocialSciences-Sociology? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Centre and Periphery Spatial Variation in Politics Sage Pubns? Jean Gottmann? SagePubns? JeanGottmann? ジャンル別? Subjects-Nonfiction-SocialSciences-HumanGeography? Subjects-Nonfiction-SocialSciences-PoliticalScience-General? Subjects-Nonfiction-SocialSciences-PoliticalScience-PoliticalTheory? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Practice of Urban Economics SAGE Publications Ltd? A.J. Watkins? SAGEPublicationsLtd? A.J.Watkins? ジャンル別? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Economics-NaturalResources Subjects-Nonfiction-SocialSciences-Sociology-Rural? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-UrbanPlanning&Development-General? Subjects-Nonfiction-Economics-General? Subjects-Nonfiction-Economics-NaturalResources Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Professional&Technical-Accounting&Finance-Economics-NaturalResources Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience The Practice Of Urban Economics (Sage Library of Social Research) Sage Pubns? A.J. Watkins? SagePubns? A.J.Watkins? ジャンル別? Subjects-Business&Investing-Biographies&Primers-PopularEconomics? Subjects-Business&Investing-Economics-NaturalResources Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-Economics-General? Subjects-Nonfiction-Economics-NaturalResources Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Accounting&Finance-Economics-General? Subjects-Professional&Technical-Accounting&Finance-Economics-NaturalResources Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Residential Mobility and Public Policy (Urban Affairs Reviews) SAGE Publications (USA)? William A.V. Clark? Eric G. Moore? SAGEPublications(USA)? WilliamA.V.Clark? EricG.Moore? ジャンル別? Subjects-Nonfiction-SocialSciences-Sociology-General? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-SocialSciences-Sociology-Communities? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Residential Mobility And Public Policy (Urban Affairs Annual Reviews) Sage Pubns? William A.V. Clark? Eric G. Moore? SagePubns? WilliamA.V.Clark? EricG.Moore? ジャンル別? Subjects-Nonfiction-SocialSciences-Sociology-General? Subjects-Nonfiction-SocialSciences-Sociology-Urban? Subjects-Nonfiction-SocialSciences-Sociology-Communities? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Subjects-Professional&Technical-ProfessionalScience-Earth Sciences-EnvironmentalScience 洋書
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適当に見つけたMissionを並べています。 Missionは基本的に以下のパターンです ○○を使って○○しろ(or 手に入れろ) ○○を○個集めろ ○○を買え ○○を隣人に尋ねろ ○○Skillで○○Simoleons稼げ ○○SkillをLvUPしろ 隣人を○人増やせ 通常クエスト Animal Instincts (7 parts) Needs To Know (7 parts) Business Time (7 parts) Toast Master General (7 parts) Smart Start (7 parts) Electric Dreams (6 parts) Raise The Benchmark (7 parts) Garden of Delights (9 parts) Invest For Success (6 parts) Where The Art Is (8 parts) Start Earning Simoleons! Chart Topper (8 parts) Hardy-Ha-Ha! (7 parts) All About You (6 parts) Citizen’s On Patrol (5 parts) Shining Example (6 parts) In A Fix (5 parts) Double Rainbow (4 parts) Press A For Adventure (10 parts) What Does It All Mean? (7 parts) Get A Celebrity Stalker (5 parts) Get A Whole New Look (7 parts) その他クエスト FULL LINE Welcome Gift Level 5 FULL LINE Finish Unpacking? Unpack Boxes 0/2 報酬 30 S, 30 XP Get Started Tend your Garden? Pick 2 strawberries 報酬 30 S, 30 XP Sow the Seeds? Plant something in two empty garden plots 報酬 30 S, 30 XP, Lithodora Beautify your garden? Place some flowers in the yard 報酬 30 S, 30 XP Keeping up with the Joneses? Buy two furniture items 報酬 30 S, 30 XP Welcome Gift Use the microwave to cater a meal Collect gift when it arrives 報酬 200 S, 30 XP, Blue Iris Level 5 Roominating? Buy a room Build a room 報酬 50 XP, 50 LP Home Improvement? Buy a door Buy a window 報酬 30 S, 30 XP UNKNOWN START SERIES but not What Does It All Mean Start Earning Simoleons! Compose a song on the guitar 報酬 30 S, 30 XP Look your Best Buy a new clothing item 報酬 30 XP, 1 Doves Raising The Bar Become Inspired Earn 40 simoleons from writing on the computer 40 times 報酬 50 S, 50 XP Friends will be Friends? Do 3 friendly interactions 3 報酬 30 S, 30 XP Something for Everyone? Buy furniture with Social Points 報酬 30 S, 30 XP,Blue Iris Getting Flirty? Flatter a friend 報酬 30 S, 30 XP 1st Base? Confess Attraction to another Sim 報酬 50 S, 50 XP, 1 Heart, Weakend in Paris Animal Instincts (7 parts) part 1 Have 10 Love, Harvest 4 Pineapple plants Have 6 Leftovers 報酬 15 LP, 100 S, 30 XP part 2 Prepare Ingredients 8 times Bake 12 pies Have 5 Goodwill 報酬 25 LP, 50 S, 30 XP part 3 Sell pies to 6 different Sims Sell pies to 6 of your friends 報酬 30 LP, 30 SP, 40 XP part 4 Collect donations from 6 Sims Scrounge for loose change in 10 sofas, beds or chairs Earn 600 simoleons from cooking 報酬 20 LP, 3 Goodwill, 25 XP part 5 Mail in the 1,000 simoleons you collected for the animal shelter Give 5 Hope to the animal shelter?(Have 5 Hope) Have 7 dreams 報酬 20 LP, 4 Goodwill, 2 XP part 6 Have 8 Relaxation Have 6 Entertainment Have 8 Love 報酬 15 LP, +1 E Bar, 30 XP part 7 Check your mail for a response in 18 hours Collect 1 more Hope for the animal shelter Thank 6 Sims for their donations 報酬 50 LP, 50 XP, 150 S, Certificate Needs To Know (7 parts) part 1 Craft a Bad Mood Potion (DON’T DRINK!) Have 10 Fury 報酬 15 LP, 30 XP, +1 E part 2 Become inspired Have 10 Delicious Morsels Have 15 Herbs 報酬 30 LP, 20 XP, Love part 3 Spend 800 simoleons Earn 1000 simoleons using your cooking skills Have 5 Bling (will be spent) 報酬 30 LP, 20 XP, Hope part 4 Wax friends’bathrooms 2 days running Revive 10 Crops Have a bonsai tree 報酬 30 LP, 2 Dreams part 5 Hug 5 other Sims Have 12 Love (will be spent) Introduce yourself to a new neighbor 報酬 15 LP, 20 XP, 100 S part 6 Have 7 Hope Tell yourself you’re great in the mirror every day for 3 days in a row H-ave 15 Admiration. (will be spent) 報酬 ? Business Time (7 parts) part 1 Have TV worth more than 1000 Simoleons Have a sofa Absorb Culture from a television 5 times 報酬 15 LP, 50 S, 30 XP, Entertainment part 2 Watch TV with 6 different Sims Rummage through 7 of your friend’s sodas to find simoleons Have 7 Topaz (Will be spent) 報酬 15 LP, 30 XP, 30 SP part 3 Spend 500+ simoleons on electronics Have 5 Amplifiers (Will be spent) Have 3 Graphs (Will be spent) 報酬 15 LP, 25 XP, Bling part 4 Buy a new item of clothing worth more than 750 Earn 1000 Simoleons using your Art skill Talk about art with 6 Sims 報酬 30 LP, 30 XP, 15 SP, Paint part 5 Become inspired Call friends to beg to food everyday 3 days in a row Ask 10 Sims to spare some change 報酬 20 LP, 30 XP part 6 Have a stereo, Have 15 Muse Dance like nobody’s watching 0/10 報酬 30 LP, 20 XP, +1 E part 7 Become inspired Have 12 Nutty Snack Bars, Teach interpretive dance to 10 other Sims 報酬 50 LP, 200 S, 50 XP Toast Master General (7 parts) part 1 Collect mysterious mail from mailbox Request encouragement from friends (0/5) FEED Read Manual 報酬 20 LP, 50 S, 30 XP part 2 Work on your blueprints every day for 3 days in a row Have 10 Scrap Have 16 Plans 報酬 Smart Start (7 parts) part 1 Take IQ test on computer 4 times 報酬 30 LT, 20 XP part 2 Send results in mailbox Have a snack 報酬 15 LP, 50 S, Cloud part 3 Check for results in mailbox after 15 minutes Chat with our Sims to improve your mood 3 times 報酬 15 LP, 75 S part 4 Ask 5 other Sims for Brain Puzzles 5 times Have 4 Muze 0/4 報酬 30 LP, 40 XP part 5 Retake IQ test on computer 4 times 報酬 15 LP, 30 XP part 6 Send new results in mailbox Have 5 Daydreams 5 報酬 15 LP, 50 S part 7 Check for results in mailbox after 1 day Have 2 Goodwill 報酬 +3 Energy, 50 LP, 40 XP Electric Dreams (6 parts) part 1 Tinker with 3 different pieces of electronics in your home Brag about your new found intelligence to 3 friends 報酬 30 LP, 30 S, 20 XP part 2 Have a bookshelf Ask two other Sims for History Books Ask two other Sims for Fiction Books 報酬 50 LP, 40 S, 40 XP part 3 Read manual on bookshelf 3 times Sleep Have 1 Dream 報酬 30 LP, 30 S, 20 XP, Plans part 4 Tinker with electronics at other Sim’s homes 5 times Fix 1 broken item 報酬 30 LP, 30 S, 20 XP part 5 Apply for certification Get 5 referrals from friendly Sims Have 3 Plans 報酬 50 LP, 30 XP, 1 Hope part 6 Check mail after 1 day Perform mean interaction 7 報酬 50 LP, 40 XP, Wall Plaque Raise The Benchmark (7 parts) part 1 Become inspired Daydream’on seating 6 times 報酬 15 LP, 20 XP part 2 Collect 5 Pine Wood from trees Have 3 Plans 報酬 30 LP, 30 XXP part 3 Tinker with 5 items 報酬 30 LP, 30 XP part 4 Have 2 Power Drills Gossip about MSS with 5 Sims 報酬 30 LP, 30 XP part 5 Build a new room Take a shower 報酬 40 LP, 100 S part 6 Collect 10 Carbon Nanotubes from internet research 報酬 +1 Energy, 30 LP, 40 XP part 7 Ask 3 friends for Metamaterials 報酬 50 LP, 150 S, 3 Metamaterials U-Tool Workbench Garden of Delights (9 parts) part 1 Buy outdoor shrubs 4 Buy outdoor flowers 4 報酬 30 LP, 100 S part 2 Have a phone Call Tree Nurseries’ on phone Water 4 plants 報酬 30 LP, 30 XP part 3 Have 3 Tree Saplings Have 3 Xylem Have 3 Herbs (Hint Try Harvesting) 報酬 30 LP, 100 S part 4 Buy 1 Tree Buy 1 garden light 報酬 30 LP, 100 S part 5 Buy 1 Merryweather Bench Have 1 Dream 報酬 30 LP, 75 S part 6 Collect 5 Exotic Forest Wood Collect 3 Sharp Nails Collect 1 Outdoor Hammer 報酬 30 LP, 30 S, 20 XP part 7 Buy 2 Rocks Have 1 Plans Harvest 4 Strawberries 報酬 30 LP, 30 XP, Birdhouse part 8 Placee a Birdhouse Be Inspired 報酬 15 LP, 20 XP part 9 Buy a BBQ 報酬 50 LP, 150 S Invest For Success (6 parts) part 1 Have a computer ‘Make Connections’ on phone 5 Gain 1 Writing Skill Level 報酬 30 LP, 20 XP part 2 Collect Business Cards from 5 different Sims Collect Phone Numbers from 5 different Sims 報酬 30 LP, 40 XP part 3 Research Hot Investments’ on computer 3 Have 4 Plans 報酬 30 LP, 100 S part 4 Ask 3 friends for Investment Money Wait for Stock Certificates for 4 hours then collect from mail Have 1 Bling 報酬 30 LP, 100 S part 5 Collect Signed Papers from 6 of your friends Call your Broker and invest in Llamas 報酬 30 LP, 40 XP part 6 Check your Llama Investment on computer in 2 hours Have 1 Hope 報酬 50 LP, 150 S, LookBusy Desk Where The Art Is (8 parts) part 1 Have an easel Buy 3 decorations for you house Gain 2 Art Skill Levels 報酬 30 LP, 50 S part 2 Have 4 Muse Paint 5 Stick Figures 報酬 30 LP, 3 E part 3 Ask friends for 3 Abstract Paintings Earn 300 simoleons using your art skill 報酬 50 LP, 50 XP part 4 Spend 1000 simoleons on decorations (paintings only) 報酬 15 LP, 20 XP, Bling part 5 Collect 1 Moony Lisa from Painting interactions Have 1 Paintbrush 報酬 30 LP, 30 S, 20 XP part 6 Paint a Da Simci Replica 報酬 15 LP, 30 S, 20 XP part 7 Have a business Desk (check Storage in the Shop)- ‘Review Art Auction Papers’ on Business Desk ‘Bid on Art Auction” on Phone 報酬 50 LP, 100 S, 20 XP part 8 Wait 24 hours then ‘Check Bids’ 報酬 30 LP, 100 S, 20 XP, Impressionist Chart Topper (8 parts) part 1 Have a guitar ‘Jam’ on guitar 3 (6M) Have 1 Muse 報酬 30 LP, 30 S, 20 XP part 2 Become Inspired Write Lyrics 5 times 報酬 30 LP, 30 S, 20 XP part 3 Collect 4 Chords from an instrument Collect 4 Phat Beats from an instrument Have 1 Muse 報酬 30 LP, 30 S, 20 XP part 4 Steal 8 Sound Samples from radio Have 1 Muse 報酬 30 LP, 30 S, 20 XP part 5 Ask friends for 2 Bridge Pieces Have 5 Goodwill 報酬 30 LP, 30 S, 20 XP part 6 ‘Play Song’ to 5 Sims 報酬 30 LP, 30 S, 20 XP part 7 ‘Finalize Song’ 5 times Have 2 Muse 報酬 30 LP, 30 S, 20 XP part 8 After 24 hours, collect royalties from mail Have 4 Plans 報酬 30 LP, 150 S, 20 XP, Bling Hardy-Ha-Ha! (7 parts) part 1 Try Jokes on 5 Neighbors 報酬 30 LP, 30 S, 20 XP part 2 Have a telescope in your house Collect 3 Observational Humor from telescopes Ask 3 Sims for Social Commentary 報酬 30 LP, 30 S, 20 XP TeleScopeOut 2020 is 750 S and is currently on Page 11 of 14 in Living. part 3 Ask 5 friends for their latest jokes 報酬 30 LP, 30 S, 20 XP part 4 Make a Good Friend Trim another Sim’s bush Have 5 Goodwill 報酬 30 LP, 30 S, 20 XP part 5 Check back in 2 hours and collect Goodwill Have 8 Goodwill 報酬 30 LP, 30 S, 20 XP part 6 Write something while Inspired “Write Best Joke Ever” Ask friends for 2 Hope 報酬 30 LP, 30 S, 20 XP part 7 Tell New Joke to 5 different Sims Collect 10 Laughs 報酬 30 LP, 200 S, 20 XP, Bling All About You (6 parts) part 1 Find out gossip with 5 different Sims Have 5 gossip 報酬 30 LP, 20 XP, Speech Bubt part 2 Start a rumor with 5 different Sims Send 5 Libellous email on Computer Have 4 Fury 報酬 30 LP, 20 XP, 3 E part 3 ‘Deny Rumors’ to 5 Sims Have 6 Plans 報酬 30 LP, 30 S, 20 XP part 4 Get friends to spread hype 3 Have 20 Goodwill 報酬 30 LP, 20 XP, Bling part 5 ‘Check Yourself Out’ in a Mirror 5 Write autobiography 報酬 30 LP, 30 S, 20 XP part 6 Collect Royalty Money in the mail in 8 hours Have 5 Love 報酬 30 LO, 150 S, 20 XP Citizen’s On Patrol (5 parts) part 1 Perform 6 friendly interactions with another Sim Have 2 Goodwill 報酬 20 LP part 2 Perform 6 mean interactions with other Sims Have 1 Fury 報酬 30 LP, 1 E, Hope part 3 ‘Take Counselor Exam’ on the computer 5 報酬 15 S, 35 XP part 4 Wait 2 hours to receive your exam results in the mail 報酬 15 S, Love part 5 Ask for 1 client Have 5 Goodwill 報酬 50 S Shining Example (6 parts) part 1 Clean 1 object Have 1 Love 報酬 20 LP, 30 XP part 2 Have 5 Sponges Improve your hygiene 報酬 30 LP, 30 XP part 3 Clean 1 neighbor’s toilet, shower or sink Collect 1 Nutty Snack Bar 報酬 30 LP, 75 S part 4 ‘Remake Bed’ for 5 friends Collect 5 Soft Pillows 報酬 30 LP, 30 XP part 5 Clean your computer’s cache Clean out 5 fridges 報酬 30 LP, 75 S part 6 Empty 5 garbage cans Collect 3 Soapsuds Gain one Cooking Skill Level 報酬 50 LP, 150 S, 40 XP In A Fix (5 parts) part 1 Perform maintenance on 5 things 報酬 30 LP, 75 S part 2 Have 3 Wrenches Chat with 3 other Sims 報酬 30 LP, 40 XP part 3 Repair 1 shower sink, bath or toilet Buy a new room 報酬 30 LP, 100 S part 4 Finish building your new room 報酬 30 LP, 30 XP part 5 Add 1 neighbor Have 5 Goodwill 報酬 50 LP, 150 S, Nails, Hammer Double Rainbow (4 parts) part 1 Collect red essence from red objects 3 (3M) Collect green essence from green objects 3 (3M) Collect blue essence from blue objects 3 (3M) 報酬 30 LP, 3 E, Muse part 2 Collect white essence from white objects 7 (8M) AF 報酬 30 LP, 45 S, 3 E part 3 Ask for paintbrushes 5 Clean 1 dirty item 報酬 30 LP, 3 E part 4 Become inspired! Paint Double Rainbow 7 Weep in Wonder 3 報酬 50 LP, Glorious Rainbow Press A For Adventure (10 parts) part 1 Play Video Games on computer 3 times 3 報酬 15 LP, 20 XP part 2 Have 5 Game concepts Become inspired! Gain 1 art skill star 報酬 30 LP, Buzz part 3 Code Game on computer 10 Craft a fun potion 報酬 30 LP, 40 XP part 4 Find 8 Bugs 報酬 3 E, 30 LP part 5 Write flavor text on computer 3 Gain 1 Writing Skill Level 報酬 30 LP, Plans part 6 Recruit 3 beta testers Tighten the Graphics on a computer 5 報酬 30 LP, 40 XP part 7 Ship Game using the Mailbox Have 10 Goodwill 報酬 30 LP, 100 S, Hope part 8 ‘Check Reviews’ on computer after 4 hours ‘Discuss Game’ on phone 5 報酬 30 LP, 30 S part 9 ‘Collect Gift’ from mailbox 報酬 50 LP, 150 S, Quarter Back part 10 Have an arcade machine Play on arcade machine once 報酬 10 LP, 50 S What Does It All Mean? (7 parts) part 1 Practice philosophy on 8 different Sims Gain 1 Writing Skill Level 報酬 30 LP, 40 XP part 2 Have a bookcase, Collect 3 Logic from different bookcases by reading books Ask for 3 Wisdom 報酬 30 LP, Muse part 3 Craft and drink a Bad Mood Potion, Inflict misery on other Sims via mean social interactions 報酬 30 LP, Fury Just craft the Bad Mood Potion. DO NOT DRINK IT. part 4 Hear the Big Question from your friends 5 ‘Have Philosophical Debate’ with 6 other Sims Have 25 Fury 報酬 30 LP, 40 XP part 5 ‘Answer the Great Question’ on Microwave 報酬 15 LP, 1 E part 6 Spread the word to 5 friendly Sims “Write Mumbo Jumbo’ on your computer 5 times Gain 1 Star in Writing Level 報酬 30 LP, 3 E part 7 Watch TV, Eat, Sleep 報酬 LP, 40 XP, Extended Luminary Get A Celebrity Stalker (5 parts) part 1 Write blogs to get 5 fans online Gossip with 3 other sims to source new blogging material Steak pictures from other websites to make your blog look professional 報酬 30 LP, 100 S part 2 Be friends with 4 Sims Be in a mean releationship with 1 Sim 隣人一人とSort of Friendになる(なってもクリアできない場合、以下参照 http //forum.playfish.com/showthread.php?t=2791387 highlight=mean+relationship Add 1 new neighbor 報酬 30 LP, 100 S, Hope part 3 Gain 100 fans online by writing 5 blog posts Ask 5 other Sims to mention you in their blogs 報酬 30 LP, 75 S part 4 Gain 1000 fans online by writing 10 mean blogs Send a celebrity blogger 150 simoleons to say nice things about you 報酬 30 LP, 40 XP part 5 Check mail after 18 hours Get stalked by 5 friends 報酬 50 LP, 150 S, 40 XP, Video Camera Get A Whole New Look (7 parts) part 1 Buy 3 new clothing items, Order new clothes online 5 ‘Talk fashion’ with 5 other Sims 報酬 20 LP, 50 S, 10 XP, 1 E part 2 Pick up new clothes in the mail in 1 hour Ask friends for 3 Hope 報酬 20 LP, 100 S part 3 Have a mirror Check yourself out in the mirror 8 Collect 8 Admiration by showing off your outfit to other Sims 報酬 30 LP, 100 S, 10 XP, 1 E part 4 ‘Borrow’ Silk from other Sims’ beds 5 Have 7 Rubber Gloves Collect 2 scraps of red fabric 報酬 30 LP, 50 S, 10 XP, 100 SP part 5 Design your dream outfit 5 Mail your design 報酬 30 LP, 10 XP part 6 Collect outfit after 2 hours 報酬 30 LP, 50 S part 7 Collect 5 Admiration Buy 5 new clothing items 報酬 50 LP, 250 S, 40 XP, Bling
https://w.atwiki.jp/impressive/pages/28.html
Command Line Parameters When used from the command line (some terminal and shell in Unix, cmd.exe on Windows), Impressive accepts a range of command-line options in GNU getopt syntax. The following options are available (in alphabetical order) a seconds or --auto seconds Automatically advance to the next page after the given number of seconds. Together with the -w option (described below), this can be used to create automatic slideshows. A X Y or --aspect X Y Specifies the display aspect ratio. Normally, Impressive assumes that the pixel aspect ratio is 1 1 (square pixels), regardless of the display resolution that has been set up. If a resolution has been selected that doesn t match the display s aspect ratio, the screen will be distorted. To overcome this, this option may be used to manually specify the display aspect ratio, e.g. »-A 16 9«. Note that this option has no effect if Xpdf is used for rendering. b or --noback Disabled background rendering. By default, Impressive will pre-render all pages in a separate background thread while the presentation runs. If this option is specified, it will instead render all pages immediately on startup. This option has no effect if caching is disabled (--cache none, see below). B ms or --boxfade ms Sets the duration (in milliseconds) of the highlight box fade-in/fade-out animation. Default value 100 ms. c mode or --cache mode Specifies the page cache mode to use. Valid options are none Disables page caching altogether, only the current and the following page will be kept in RAM. Jumping between pages will be very slow, because Impressive will need to render the requested pages on the fly. In addition, the overview page won t be complete until every page has been shown at least once. memory Caches all page images in memory. This is the fastest method, but it requires very large amounts of memory (about 3 MiB per page at 1024x768 resolution). disk Like above, but uses a temporary file rather than memory for storage. This is the default. persistent Uses a permanent cache file for caching. This file will not be deleted when Impressive quits and will be reused on subsequent invocations. The default name for the cache file is derived like the names for Info Scripts (see below for an explanation), but with a .cache file name extension instead of .info. This method is a little bit slower than disk mode, but the time span until the overview page is fully populated will be significantly decreased if Impressive is ran again with the same input files and options. The mode name may be abbreviated at will, down to one character. Thus, --cache persistent, -c persist and even -cp are all synonyms. C filename [ X , Y ] or --cursor filename [ X , Y ] This option can be used to specify the path to an image file (typically a transparent .png) that shall be used as the mouse cursor instead of the default one. Optionally, the hotspot may be specified (this is the position inside the cursor image where the real mouse position is located). Example --cursor mycursor.png 2,4 d time or --duration time Specifies the expected run time of the presentation. The time parameter can be either a number of seconds or a human-readable time like 1 23 (1 minute and 23 seconds), 4 56h (4 hours and 56 minutes), 3m45s (3 minutes and 45 seconds), 5m (5 minutes) or 1 23 45 (1 hour, 23 minutes and 45 seconds). If an expected duration is specified, Impressive will show a semi-transparent green progress bar at the lower edge of the screen, indicating how much time has already passed. If the time is up, the bar will occupy the whole edge and fade to yellow (at 125% of the expected time) to red (at 150% or more). D ms or --mousedelay ms Sets the time (in milliseconds) the mouse cursor is shown in fullscreen mode if it is not moved. Default value 3000 ms. e or --noext OpenGL normally only supports textures with power-of-two dimensions. This means that for a 1024x768 screen, the actual texture size will be 1024x1024, for 1600x1200 it will even be 2048x2048. To overcome this limit and save texture memory, Impressive will automatically use the OpenGL extensions GL_ARB_texture_rectangle (available on most graphics cards) or GL_ARB_texture_non_power_of_two (available on modern graphics cards with current drivers). If these cause any trouble, the -e option may be used to prevent Impressive from using the problematic extensions. f or --fullscreen Toggles fullscreen mode. By default, fullscreen mode is activated, and can be deactivated using this switch. Note On Windows systems, toggling fullscreen mode while Impressive runs does not work. So, this option is the only way to set whether fullscreen mode shall be used or not. F file or --font file Impressive uses some kind of text OSD to overlay the current page number and title (if available) on the overview page. This option can be used to specify a TrueType font file (.ttf) to use for the OSD. If the path specified doesn t directly point to a useable font file, Impressive will try to search the system font directories. On Unix-like systems, it assumes that all fonts are stored below /usr/share/fonts, /usr/local/share/fonts or /usr/X11R6/lib/X11/fonts/TTF for this purpose (the latter one is useful for Mac OS X systems specifically). If this option is not specified, Verdana.ttf will be used as a default if the operating system is Windows, or any of DejaVuSans.ttf or Vera.ttf (the typical file name of Bitstream Vera Sans) if it s not. g width x height or --geometry width x height Sets the screen size or resolution Impressive shall use (in pixels). On Win32 platforms and Unix platforms with xrandrinstalled, the default screen size for fullscreen mode is the current screen resolution; on other platforms, Impressive uses the highest resolution available to the graphics system. If a standard resolution cannot be determined, the default is 1024x768 pixels. Note that this option is not the standard X “geometry” option and does therefore not support window positioning (e.g. -g 800x600+0-0 will not work!). G gamma [ blacklevel ] or --gamma gamma [ blacklevel ] Sets up the startup gamma and (optional) black level value. The black level is the original image s intensity level (0...254) that is to be mapped to black in Impressive s output. Note that gamma and black level adjustments may be unavailable or constrained on some systems. h or --help If this option is specified, Impressive writes a short command line help screen to standard output and does not start a presentation. i page or --initialpage page Specifies the page number to start with. The default value is 1 (start with the first page). If another value is specified, the page shown by Impressive right after initialization is not the first one of the PDF or image list. Additionally, pre-rendering (if enabled) will also start at the specified page. I filename or --script filename Overrides automatic derivation of the info script filename and specifies a script file directly. l or --listtrans If this option is specified, Impressive writes a list of all available transition classes to standard output and does not start a presentation. Transitions that are enabled by default are marked with a star (*) left of the class name. L spec or --layout spec Specified the OSD layout. Read below for an explanation of this option M or --minutes If this option is set, Impressive will show the on-screen timer (activated with the [T] key) only with 1 minute resolution. By default, it will show a timer with 1 second resolution. nologo This option disables the Impressive logo and version number display. Instead, the loading screen will be just black or, if background rendering is disabled, only the progress bar will be visible. o directory or --output directory Do not display the presentation, but render it into a series of PNG image files inside the specified directory. The images will be generated in the current resolution as specified by the -g option. This option is useful if you re going to give a presentation on a foreigh PC with an old, broken or otherwise problematic Xpdf or GhostScript installation By generating images of the PDF pages you can ensure that no rendering bugs will happen on the target system. O mode or --autooverview mode Enables or disables automatic derivation of whether a page shall or shall not be shown on the overview page. This feature is based on the fact that some LaTeX presentation packages tag all pages with a title (that can be read by Impressive with the help of pdftk), except those that contain multiple reveal steps. The following modes are available off Disables automatic overview mode. All pages will be shown on the overview page by default. This is also the default setting. first All pages with a PDF title will be shown on the overview page. The purpose is to show the initial state of multi-step slides on the overview page. last All pages before a page with a PDF title will be shown on the overview page. The purpose is to show the final state of multi-step slides on the overview page. Again, the mode may be abbreviated arbitrarily, down to one character, just like with the -c option above.. p start - end or --pages start - end Using this option, the range of the page displayed can be narrowed down. The presentation will start at the first page in the range. All pages outside of the range will not be shown on the overview page and will not be cached. However, they can be entered manually when cycling through the presentation. Due to the fact that these pages are uncached, preparation of the display will take considerably longer. P path or --gspath path This option can be used to override the Xpdf / GhostScript path autodetection. The full path to the executable of either GhostScript (gs or gs.exe) or Xpdf s pdftoppm utility must be specified. q or --page-progress If this option is enabled, Impressive will show a light-blue semi-transparent progress bar at the lower edge of the screen that shows the position inside the presentation, i.e. the relation between the current page number and the total number of pages. Note that this progress bar will not be shown if the duration progress bar (-d option) is also enabled. r n or --rotate n Display all pages rotated by n×90 degrees clockwise. Try -r 1 or -r 3 if you run into problems with PDFs generated by LaTeX on some Xpdf or GhostScript versions. R X x Y or --meshres X x Y Most effects subdivide the visible screen into a mesh of rectangular or quadratic pieces, each with its own coordinates and alpha blend values. Using this parameter, the resolution of the subdivision mesh can be defined. The default value is 48x36. On slow machines, lower values like 24x18 or 12x9 can heavily speed up transition rendering at the cost of visual quality. On the other hand, higher values like 64x48 or 96x72 improve quality, but use much more CPU cycles. s or --scale (image input only) If a directory with image files is used as input, Impressive will scale down images that are too big for the screen. But by default, it will not scale up smaller images to fit the screen; it will leave a black border instead. This option overrides this setting and enables upscaling of smaller images. s or --supersample (PDF input only) This switch enables antialiasing by 4x supersampling instead of the normal multisampling method used by Xpdf or GhostScript. While this usually degrades both visual quality and performance, it may be necessary for circumventing white strips or moiré-like patterns in gradients. S pixels or --fontsize pixels This option sets the size, in pixels, of the OSD font. The default value is 14. t ms or --transition trans1[,trans2...] Using this switch, the set of transitions Impressive will randomly draw at page changes can be specified. If only one transition class is specified, this class will be used for all pages that do not have another transition explicitly assigned in their page properties. Multiple transitions have to be separated by commas; they will be used in random order. The -l option can be used to get a list of available transitions. T ms or --transtime ms Sets the duration (in milliseconds) of page transitions. 0 (zero) disables transitions altogether. Default value 1000 ms. u seconds or --poll seconds If this option is specified, the source file or directory will be checked for changed regularly. If a change in the input PDF file or any of the image files in the input image directory is detected, the page cache will be flushed and the current page as well as the info script will be reloaded. The current page s transition will be shown between the old and the new version of the page. The new PDF file must have at least as much pages as the old one; also, it should have the same aspect ratio. If the input is a directory, image files must not have disappeared. V pixels or --overscan pixels PDF files often contain tiny amounts of white borders around the edges which look bad in screen presentations. To eliminate this problem, Impressive uses »overscan« PDF files will not be rendered to fit the screen size exactly, but they will be rendered a bit larger so that the (possibly broken) borders can be cropped off. The amount of overscan, in screen pixels, can be set with this option. The default value is 3 pixels, which should remove borders in most presentations at most common screen resolutions without cropping the pages too much. w or --wrap If this option is set, Impressive will “wrap” over to the first page after the last page. In other words, advancing to the next page at the end of the presentation will restart the whole presentation. x or --fade This option enables a smooth fade-in effect at the start of the presentation and a fade-out effect just before Impressive quits. X or --shuffle If this option is enabled, the input files will be shuffled into random order before starting the presentation. The individual pages of PDF input files will stay in their original order, though, so this option is mainly useful for image presentations. z factor or --zoom factor Sets the zoom factor that is used in zoom mode. It must be an integer value of at least 2. The default value is 2. Note that it might not be possible to get high-quality zooming for large zoom factors due to hardware restrictions. Z ms or --zoomtime ms Sets the duration (in milliseconds) of the overview page zoom-in/zoom-out effects. Default value 250 ms. cachefile filename Activates persistent cache mode and specifies the name of the cache file to use. Following the options, the input file name(s) must be specified. Recognized file types are PDF, JPEG, PNG, TIFF, BMP and PGM/PPM. If the name of a directory is put on the command line, all recognized image files (no PDF files!) in this directory will be played in alphanumeric order (case-insensitive). In addition, Impressive can use a text file containing a list of files or directories to show This text file must contain at most one file name per line; every character after a hash sign (#) is treated as a comment and will be ignored. If such a comment is put on the same line as an image file name, it will be used as the page s title. List file names must be prefixed with an at sign (@) on the command line, e.g. impressive @my_list_file. Impressive will also expand wild-card characters (* and ?) if this isn t already done by the shell, but apart from that, it will not reorder the arguments. Thus, it will show the documents in the order specified at the command line. 出典Impressive Documentation
https://w.atwiki.jp/tiger/pages/10.html
Hematopoietic cell regulation by Rac1 and Rac2 BTK-/- mice show impaired responsiveness to Epo. BTK-/-/TEC-/- plateles fail to undergo an inccrease in Ca2+ , aggregation, secretion, and spreading in response to collagen or CRP. PLCG2 -/- mice impair vasculogenesis and erythropoiesis. Jak2 -/- mice show defective erythropoiesis. RasGRP2 -/- mice have a platelet aggregation defect. Hematopoietic cell regulation by Rac1 and Rac2 1 Science. 2003 Oct 17;302(5644) 445-9. Hematopoietic cell regulation by Rac1 and Rac2 guanosine triphosphatases. Gu Y, Filippi MD, Cancelas JA, Siefring JE, Williams EP, Jasti AC, Harris CE, Lee AW, Prabhakar R, Atkinson SJ, Kwiatkowski DJ, Williams DA. Division of Experimental Hematology, Cincinnati Children s Hospital Medical Center, Cincinnati, OH 45229, USA. The Rho guanosine triphosphatases (GTPases) Rac1 and Rac2 are critical signaling regulators in mammalian cells. The deletion of both Rac1 and Rac2 murine alleles leads to a massive egress of hematopoietic stem/progenitor cells (HSC/Ps) into the blood from the marrow, whereas Rac1-/- but not Rac2-/- HSC/Ps fail to engraft in the bone marrow of irradiated recipient mice. In contrast, Rac2, but not Rac1, regulates superoxide production and directed migration in neutrophils, and in each cell type, the two GTPases play distinct roles in actin organization, cell survival, and proliferation. Thus, Rac1 and Rac2 regulate unique aspects of hematopoietic development and function. Publication Types Research Support, U.S. Gov t, P.H.S. PMID 14564009 [PubMed - indexed for MEDLINE] BTK-/- mice show impaired responsiveness to Epo. 1 J Exp Med. 2004 Mar 15;199(6) 785-95. Epub 2004 Mar 8. Btk is required for an efficient response to erythropoietin and for SCF-controlled protection against TRAIL in erythroid progenitors. Schmidt U, van den Akker E, Parren-van Amelsvoort M, Litos G, de Bruijn M, Gutierrez L, Hendriks RW, Ellmeier W, Lowenberg B, Beug H, von Lindern M. Institute of Molecular Pathology, Vienna, Austria. Regulation of survival, expansion, and differentiation of erythroid progenitors requires the well-controlled activity of signaling pathways induced by erythropoietin (Epo) and stem cell factor (SCF). In addition to qualitative regulation of signaling pathways, quantitative control may be essential to control appropriate cell numbers in peripheral blood. We demonstrate that Bruton s tyrosine kinase (Btk) is able to associate with the Epo receptor (EpoR) and Jak2, and is a substrate of Jak2. Deficiency of Btk results in reduced and delayed phosphorylation of the EpoR, Jak2, and downstream signaling molecules such as Stat5 and PLCgamma1 as well as in decreased responsiveness to Epo. As a result, expansion of erythroid progenitors lacking Btk is impaired at limiting concentrations of Epo and SCF. In addition, we show that SCF induces Btk to interact with TNF-related apoptosis-inducing ligand (TRAIL)-receptor 1 and that lack of Btk results in increased sensitivity to TRAIL-induced apoptosis. Together, our results indicate that Btk is a novel, quantitative regulator of Epo/SCF-dependent expansion and survival in erythropoiesis. Publication Types Comparative Study Research Support, Non-U.S. Gov t PMID 15007095 [PubMed - indexed for MEDLINE] BTK-/-/TEC-/- plateles fail to undergo an inccrease in Ca2+ , aggregation, secretion, and spreading in response to collagen or CRP. 1 Blood. 2003 Nov 15;102(10) 3592-9. Epub 2003 Jul 3. Tec regulates platelet activation by GPVI in the absence of Btk. Atkinson BT, Ellmeier W, Watson SP. Department of Pharmacology, University of Oxford, Mansfield Rd, Oxford, OX1 3QT, United Kingdom. ben.atkinson@pharm.ox.ac.uk The Tec family kinase Btk plays an important role in the regulation of phospholipase C gamma 2 (PLC gamma 2) downstream of the collagen receptor glycoprotein VI (GPVI) in human platelets. Platelets also express a second member of this family, Tec; however, its function has not been analyzed. To address the role of Tec, we analyzed Btk-/-, Tec-/-, and Btk/Tec double-deficient (Btk-/-/Tec-/-) platelets. Tec-/- platelets exhibit a minor reduction in aggregation to threshold concentrations of collagen or the GPVI-specific agonist collagen-related peptide (CRP), whereas responses to higher concentrations are normal. Tyrosine phosphorylation of PLC gamma 2 by collagen and CRP is not altered in Tec-/- platelets. However, Btk-/-/Tec-/- platelets exhibit a greater reduction in PLC gamma 2 phosphorylation than is seen in the absence of Btk, thus revealing an important role for Tec in this situation. Furthermore, Btk-/-/Tec-/- platelets fail to undergo an increase in Ca2+, aggregation, secretion, and spreading in response to collagen or CRP, whereas they aggregate normally to adenosine diphosphate (ADP) and spread on fibrinogen. A residual GPVI signal exists in the Btk-/-/Tec-/- platelets as CRP synergizes with ADP to mediate aggregation. These results demonstrate an essential requirement for Tec and Btk in platelet activation by GPVI and reveal a functional role for Tec in the regulation of PLC gamma 2 in the absence of Btk. Publication Types Research Support, Non-U.S. Gov t PMID 12842985 [PubMed - indexed for MEDLINE] PLCG2 -/- mice impair vasculogenesis and erythropoiesis. 1 J Biol Chem. 2002 Mar 15;277(11) 9335-41. Epub 2001 Dec 13. Absence of erythrogenesis and vasculogenesis in Plcg1-deficient mice. Liao HJ, Kume T, McKay C, Xu MJ, Ihle JN, Carpenter G. Department of Biochemistry, Vanderbilt University School of Medicine, Nashville, Tennessee 37232,USA. Mice nullizygous for Plcg1 cease growing at early to mid-gestation. An examination of carefully preserved wild-type embryos shows clear evidence of erythropoiesis, but erythropoiesis is not evident in Plcg1 nullizygous embryos at the same stage. The analyses of embryonic materials demonstrate that in the absence of Plcg1, erythroid progenitors cannot be detected in the yolk sac or embryo body by three different assays, burst-forming units, colony-forming units, and analysis for the developmental marker Ter119. However, non-erythroid granulocyte/macrophage colonies are produced by Plcg1 null embryos. Further analysis of these embryos demonstrates significantly diminished vasculogenesis in Plcg1 nullizygous embryos based on the lack of expression of the endothelial marker platelet endothelial cell adhesion molecule-1. In addition, Plcg1 nullizygous embryos express a greatly reduced level of vascular endothelial growth factor receptor-2/Flk-1, consistent with significantly impaired vasculogenesis and erythropoiesis. Interestingly, these early embryos do express phospholipase C-gamma2, however, it is unable to substitute for the absence of phospholipase C-gamma1, which can be detected in its tyrosine-phosphorylated state. Publication Types Research Support, U.S. Gov t, P.H.S. PMID 11744703 [PubMed - indexed for MEDLINE] Jak2 -/- mice show defective erythropoiesis. 1 Cell. 1998 May 1;93(3) 397-409. Jak2 deficiency defines an essential developmental checkpoint in definitive hematopoiesis. Neubauer H, Cumano A, Muller M, Wu H, Huffstadt U, Pfeffer K. Institute of Medical Microbiology, Immunology, and Hygiene, Technical University of Munich, Germany. Janus kinases (Jaks) play an important role in signal transduction via cytokine and growth factor receptors. A targeted inactivation of Jak2 was performed. Jak2-/- embryos are anemic and die around day 12.5 postcoitum. Primitive erythrocytes are found, but definitive erythropoiesis is absent. Compared to erythropoietin receptor-deficient mice, the phenotype of Jak2 deficiency is more severe. Fetal liver BFU-E and CFU-E colonies are completely absent. However, multilineage hematopoietic stem cells (CD34low, c-kit(pos)) can be found, and B lymphopoiesis appears intact. In contrast to IFNalpha stimulation, Jak2-/- cells do not respond to IFNgamma. Jak2-/- embryonic stem cells are competent for LIF signaling. The data provided demonstrate that Jak2 has pivotal functions for signal transduction of a set of cytokine receptors required in definitive erythropoiesis. Publication Types PMID 9590174 [PubMed - indexed for MEDLINE] RasGRP2 -/- mice have a platelet aggregation defect. 1 Nat Med. 2004 Sep;10(9) 982-6. Epub 2004 Aug 29. CalDAG-GEFI integrates signaling for platelet aggregation and thrombus formation. Crittenden JR, Bergmeier W, Zhang Y, Piffath CL, Liang Y, Wagner DD, Housman DE, Graybiel AM. Department of Brain and Cognitive Sciences, and McGovern Institute for Brain Research, Massachusetts Institute of Technology, 45 Carleton Street, E25-618, Cambridge, Massachusetts 02139, USA. Signaling through the second messengers calcium and diacylglycerol (DAG) is a critical element in many biological systems. Integration of calcium and DAG signals has been suggested to occur primarily through protein kinase C family members, which bind both calcium and DAG. However, an alternative pathway may involve members of the CalDAG-GEF/RasGRP protein family, which have structural features (calcium-binding EF hands and DAG-binding C1 domains) that suggest they can function in calcium and DAG signal integration. To gain insight into the signaling systems that may be regulated by CalDAG-GEF/RasGRP family members, we have focused on CalDAG-GEFI, which is expressed preferentially in the brain and blood. Through genetic ablation in the mouse, we have found that CalDAG-GEFI is crucial for signal integration in platelets. Mouse platelets that lack CalDAG-GEFI are severely compromised in integrin-dependent aggregation as a consequence of their inability to signal through CalDAG-GEFI to its target, the small GTPase Rap1. These results suggest that analogous signaling defects are likely to occur in the central nervous system when CalDAG-GEFI is absent or compromised in function. Publication Types PMID 15334074 [PubMed - indexed for MEDLINE]
https://w.atwiki.jp/talkboxjunkie/pages/29.html
タイトル January 1989 Recording session for "I m So Happy" 動画 動画の種類 練習動画 解説・備考 特に解説したいことがあれば記入してください。 ☆複数トークボクサーが参加している場合は、タグにご入力下さい。☆ この動画に対するコメント 名前 コメント
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参加者幹事用、まとめサイト ウィキはみんなで気軽にお知らせやまとめた情報を編集できるツールです。 このページは皆さんで自由に編集することができます。 パスワード【session】でログインしてから、 新規ページ作成でイベントの情報を記入して、 編集ページにて更新された情報をお書き下さい。 動画による使い方の説明はこちら! http //www.youtube.com/watch?v=QwyhWy02N-M 使い方に慣れるまでは こちらのページでの練習をどうぞ。 バグ・不具合を見つけたら? 要望がある場合は? お手数ですが、メールでお問い合わせください。 nagoyabandsession@gmail.com
https://w.atwiki.jp/throneofagony/pages/18.html
Bessie Gold Sniffer(passive) Gold +10% FindMagic +5% Stubborn Streak Saddle Bags(passive) Rank 1 20 Carry Capacity +1 +20 (Unsummon時も有効。最重要スキル) Heightened Senses Mean Spirted Reverse Kick